Logo video2dn
  • Сохранить видео с ютуба
  • Категории
    • Музыка
    • Кино и Анимация
    • Автомобили
    • Животные
    • Спорт
    • Путешествия
    • Игры
    • Люди и Блоги
    • Юмор
    • Развлечения
    • Новости и Политика
    • Howto и Стиль
    • Diy своими руками
    • Образование
    • Наука и Технологии
    • Некоммерческие Организации
  • О сайте

Видео ютуба по тегу Game Design Conference

Rules of the Game: Five Tricks of Highly Effective Designers
Rules of the Game: Five Tricks of Highly Effective Designers
Interviewing For Game Design
Interviewing For Game Design
Slay the Spire: Metrics Driven Design and Balance
Slay the Spire: Metrics Driven Design and Balance
Studio Design: Building a Foundation for Success and Avoiding Business Disaster
Studio Design: Building a Foundation for Success and Avoiding Business Disaster
Ten Principles for Good Level Design
Ten Principles for Good Level Design
'FTL: Faster Than Light' Postmortem: Designing Without a Pitch
'FTL: Faster Than Light' Postmortem: Designing Without a Pitch
PRACTICE 2014: Jonathan Blow
PRACTICE 2014: Jonathan Blow
Cursed Problems in Game Design
Cursed Problems in Game Design
RimWorld: Contrarian, Ridiculous, and Impossible Game Design Methods
RimWorld: Contrarian, Ridiculous, and Impossible Game Design Methods
Rules of the Game 2025: Uncommon Techniques from Insightful Designers
Rules of the Game 2025: Uncommon Techniques from Insightful Designers
Solo Development: Myths, Reality and Survival Strategies
Solo Development: Myths, Reality and Survival Strategies
Tunes of the Kingdom: Evolving Physics and Sounds for ‘The Legend of Zelda: Tears of the Kingdom’
Tunes of the Kingdom: Evolving Physics and Sounds for ‘The Legend of Zelda: Tears of the Kingdom’
How to Teach 5 Semesters of Game Design in 1 Class
How to Teach 5 Semesters of Game Design in 1 Class
The State & Future of Board Game Design
The State & Future of Board Game Design
Sid Meier's Psychology of Game Design
Sid Meier's Psychology of Game Design
Indie Starter Kit: The Basics of Founding a Successful Games Company
Indie Starter Kit: The Basics of Founding a Successful Games Company
How to Survive in Gamedev for Eleven Years Without a Hit
How to Survive in Gamedev for Eleven Years Without a Hit
'Magic: the Gathering': 20 Years, 20 Lessons Learned
'Magic: the Gathering': 20 Years, 20 Lessons Learned
Следующая страница»
  • О нас
  • Контакты
  • Отказ от ответственности - Disclaimer
  • Условия использования сайта - TOS
  • Политика конфиденциальности

video2dn Copyright © 2023 - 2025

Контакты для правообладателей [email protected]